Wednesday, 22 May 2013

Historical Realism Gun Sound mod 1.73

New stuff for HRGS 1.73
-Fixed reported missing gun sounds.
-Fixed the snipermode issue with the Valentine AT


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New stuff in HRGS 1.72
-Works (only) for 0.8.6
-Amplified the 120mm M58/L1A1 and 100mm D-54 guns.
-Corrected reload sound of 105-128mm guns.
-Added sound for M-62 gun.
-Added 7.1 Surround support.
-Corrected some sounds.
-Most guns should have sound now!


Download Historical Realism Gun Sound mod v1.72

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NOTE! DELETE "ch07_vickers_mke_type_bt26" IN World_of_Tanks\res_mods\0.8.5\scripts\item_defs\vehicles\china TO MAKE THE MOD WORK WITHOUT CRASHED!


Added hotfix that should work to both versions(post fix hf)

New stuff in 1.71(hf)

-I've added another download option for a version with a similar memory management that 1.6 had. The downside is that it may lag like 1.6 and previous version did, but atleast it will work on older machines that can't handle the new memory management. This version is called 1.71om(old memory). As I have to deal with 2 versions of the gun sounds every update, there might be something I forget to add something to one of them that the other one have, but I will try my best to remember!
-New reload sounds for all guns. (not really new, just shortned the old reload sound to most of the guns so it fits the RoF of the guns.
-New reload sound for some 100mm guns.
-New reload sound for 105mm L52 guns.
-New reload sound for BL-10 and M-64.
-Fixed the broken smoke effect of the 107mm guns.
-Added distant sound to the 100mm D-54 guns.

Download HRGS 1.71hf

Download HRGS 1.71omhf


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Download 1.71omhf without adf.ly



First a small reminder. I see alot of you claiming that these sounds are Historically realistic, but they are not. They are improved and better, but just hypothetical, and not realistic to their real world counterparts.

The trademark Historical Realism is just there because the gun sounds is from the team Historical Realism which was just a bunch of people who created realistic remodels or improved ones from the game.


Now onto the new stuff!

I will call this one: The Soviet update!



Here's the 1944 version which is more authentic


-5.1 surround added! Thanks to Kriegstreiber for his help!
-New memory management! The game should run much better now than ever!
-Added new sound for the 90mm M3(and similar guns) and the 100mm D10 guns. They use the sound from the M48 Patton and the T-54 from Bad Company 2 Vietnam. Thanks to Matt Bath for recording these sounds!
-Added new sounds for the 100mm D-54 guns. It uses the sound of the T-90A's 2A46 125 mm gun in Battlefield 3.
-120mm M58 and L1A1 got a similar treatment. They got the sound of the M1A2 Abrams' 120mm L44 M256 gun in Battlefield 3
-Changed sound path to most of the Russian and Chinese 100mm guns.
-Added a "Clong" sound to the long barreled 45mm VT-42/43 and the 107mm ZiS-24, because they are longer than the other guns of same caliber.
-New reload sound for screw breech 122mm D-25(the slow reloading one)
-Changed the delay for the reload of some long-time-to-reload-tank guns to better fit the tank destroyer's counterpart.
-Fixed some missing gun sounds.

Download Historical Realism Gun Sound mod 1.7

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96 comments:

  1. Thanks for the update, love your work.

    ReplyDelete
  2. Thanks for the update, love your work.

    ReplyDelete
  3. Don't write about us as if we were dead, Gnome ;)

    ReplyDelete
  4. the sound on t54 and 62a is kinda soft(100mm). (for me) :|

    ReplyDelete
    Replies
    1. Wat. You think the 125mm from the T-90 in BF3 is soft?

      It's like the most awesome gun sound I could've imagine!

      Delete
    2. This comment has been removed by the author.

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    3. Maybe the sound of 100mm should be a little much louder.

      BUT overall it is awesome. :D

      Delete
  5. Thanks again for all your hard work nice update.

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  6. The M103's engine and tread sounds go away when ingame, the rest of the sounds are fine. Any fix for this?

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  7. When im not zoomed in and fire i hear nothing, did i install it wrong?

    ReplyDelete
    Replies
    1. I'm getting the exact same issue. When in sniper mode the sounds are fine though...

      Delete
  8. M103 top gun now sounds like shooting high velocity nails instead of shells :D

    ReplyDelete
  9. I loved this mod until this update. The game is stuttering a lot with this update. I think everytime a new sound is needed in the game, the game freezes for something like half a second to a second. This makes the game unplayable for me. Deinstalled this update and the freezes are gone. I think the 1.6 had the problem also, but a lot less noticable... Quite a dissapointment for me, as a loved the mod...

    I am using a Samsung R620 laptop with windows 7. It has 4 GB of RAM and a ATI Radeaon HD 4300 with 0,5 GB of VRAM.

    ReplyDelete
    Replies
    1. Mine lags too until someone dies - then everything goes smoothly.

      Delete
    2. Same for me guys, is a shame, but i must return to the default sounds :(

      Delete
  10. The 9cm KwK 54 sounds terrible now :/ Much prefer the old sound.

    ReplyDelete
  11. All garage and engine sounds go away for me when I install this. Any fix?

    ReplyDelete
  12. I have major problems with this mod. I found it just today and wanted to try it out.

    With v 1.7 the Client was still able to run, but except for gun sounds, I had no audio ingame...

    I tried v1.71 just now but the client is crashing right before the login screen should be shown.

    I also disabled all other mods I had, but nothing changed...
    Can anyone help me???

    ReplyDelete
    Replies
    1. I also have a problem with crashing. Tried to revert back to v1.61 and v1.7, but my game still crashes the same way.

      Btw, if you have no audio ingame, try copying "audio" folder from res to res_mods and then applying the mod again.

      Delete
    2. Yeah, now it's working, but still the same problem with 1.71. And I must say, for the very first time, I was able to hear something, great mod :)

      Delete
  13. This comment has been removed by the author.

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  14. I have found that if you delete the file ch07_vickers_mke_type_bt26.xml in the folder scripts/item_defs/vehicles/china, the Game Works Again.

    But i have another issue that i need to solve and i just found it now. In my British TD i have now gun sound only engine. Is the Churchill GC. Can you fix this?

    Thanks

    ReplyDelete
    Replies
    1. AAAHH! That's the issue! I forgot that I downloaded a skin that replaced the PLA's 81 Communist star with the KuoMinTang emblem for the Chinese T-26! I'm such a noob forgeting to remove it from the download! *please excuse me while I continually punch myself in the face*

      Delete
  15. Could you please fix the bugs? I'm now downgrading back to v1.61 because it's the most stable

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  16. This comment has been removed by the author.

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  17. But and How about the sound of TD Churchill GC???

    i have no sound in my gun!!!

    Can you solve it?
    want any help?

    ReplyDelete
  18. Thanks for the new version of your great sound mod. I've found some issues, in Ferdinand (12,8 cm PaK 44 L/55) and Lowe (10,5 cm KwK 46 L/70) the reload time is about 10 seconds, but the reload sound lasts about 15-16 seconds. Its not a big problem, but I will stay with 1.70 for now. Keep up the good work :)

    ReplyDelete
    Replies
    1. I have the Löwe with 100% crew and the reload time is just fine. Are you using Vents, rammer and BIA?

      Delete
    2. This comment has been removed by the author.

      Delete
    3. On my Lowe I have 9,90 sec reload, I have rammer, vents and BiA :) and on Ferdi I have only rammer and vents and reload is 10,12 sec.

      Delete
    4. Ok, I see what I did wrong. I managed to name the file for the reload sound of the BL10 the same as the reloading sound for these guns!

      Delete
  19. Hey, thanks for the hard work on the mod update!

    I only have one issue with the new version: the sound for the L1A1 while inside the tank sounds really lacklustre - it's just like a small clicky noise and that's about it.

    As an avid Conqueror driver, I would greatly appreciate it if you could make this sound a little beefier :)

    Thanks!

    ReplyDelete
    Replies
    1. Can't do much about it, as the sound is really loud and as I want to keep it, there won't be much difference when adding some additional sounds.

      It's from the M1A2 Abrams from BF3.

      Delete
  20. Hey there!

    I love these gun sounds althouogh lately i experience a loud buzzing noise every time the artilery shoots. This is really loud and can only be arranged by shotting down the sound of World of tanks completely. Is there a way to fix this? I wish to hear them clearly. :(
    (Lol i thought the T-54 gun sound came from Battlefield 1942 - Desert combat mod. :) )
    Keep up the awesome job!

    ReplyDelete
    Replies
    1. Is it buzzing in the left channel? If so, play with stereo setup untill 0.8.6 comes out(which will fix this issue)

      What T-54 gun. The T-54 got 4 guns. Almost all of them have an entirely different designation(D10, LB-1, D-54), but none of them sounds like anything that I can recall from Desert Combat.

      The 130mm gun for the IS-7 and the Obj, 263 uses the reload sound of the T-72 "Lion of Bablyon" in Desert Combat Final.

      Delete
    2. This comment has been removed by the author.

      Delete
    3. Yes it does. But i can't change it to stereo (I'm using a Logitech G35) it only supports 7.1 and there is no option to set it otherwise. :D

      I'm using the D-54 gun. Phew maybe it has been a while since i played Desert combat then. :)

      Thanks for the help.

      Delete
    4. The sound for the D-54 is from BF3 :/

      Delete
    5. Guys i got a solution for the cutting problem. First delete your audio out of the res_mods then you need to copy the sounds folder from res to res_mods, then drop the modded sounds in and overwrite the ones its changing.

      I think the problem was that instead of using the game sounds it only starts using your res_mods and now when you put both in there its not gonna conflict and just use the sounds in the res_mods only.

      Delete
  21. All works great for me MAgnus(is rompinthedark). I do get the buzzing occassionally but as you say that shall be fixed next patch. Oh and btw why can't I send you messeges through the portal anymore?

    ReplyDelete
  22. Sorry, I have an issue with this mod.
    I'm aware that 7.1 sound is borked so I use 5.1 sound when playing WoT.

    I have a Sound Blaster X-Fi Titanium - Fatal1ty Champion csoundcard

    plugged into Creative GigaWorks S750 speakers:
    http://www.xbitlabs.com/articles/multimedia/display/creative-gigaworks-s750.html

    When I game, some tanks gives me issues with subwoofer bass clipping eg. inside the turret of Indien panzer.

    The Creative control panel is set at gaming mode, 5.1 speakers, X-Fi CMSS-3D is on, surround mode 50%, bass redirection is off.

    It sounds like some o the gunsounds go to powerfull (dB) at low Hz, making my subwoofer make a loud "KLOOMPF!!!" when it hit's it's limits for movement.

    This is the only game that exsibits this kind of behaviour, so could you start looking into possible clipping in the soundfile used for the 90mm Indien-Panzer gun inside the turret?

    Or could you send me the sourcefile, so I could "normalize" it for you if needed?

    I love your mod, but I cannot risk my hardware over a game :(

    ReplyDelete
    Replies
    1. Hmmmm, I can, but it's not as loud according to everyone else using it

      Delete
  23. The reload sounds for the American T34 are the same ones used for the Russian KV-2 which are not only totally different tanks they are totally different reload speeds so the T34 reload sound is still happening after you can fire.

    ReplyDelete
    Replies
    1. I know. I named the reload sound for the 152mm guns the same as the previous sound for the 105-128mm guns.

      Delete
  24. Replies
    1. Omg, how did it happen? It should work perfectly, cause the new patch didn't change the game files at all. OMG WG SCREWED THE MOD

      Delete
    2. just trollin' around ;)

      Delete
  25. For everyone who needs an update, check this page

    https://www.facebook.com/permalink.php?story_fbid=370832829706057&id=335468446575829

    ReplyDelete
  26. This mod is not working with 8.6 ;( game closes after first loading screen.

    ReplyDelete
    Replies
    1. Follow the FB link above, to the update for 8.6? It works fine for me.

      Delete
  27. Gnomefather's mods make a difference.
    Those are my beloved mods, I can't resist without them...
    At some point both stopped working, anybody knows what happend? Anybody knows how to fix it? ^^
    Big beer for a clue :)

    ReplyDelete
    Replies
    1. That "point" was most likely due to the 8.6 update. Follow the link above to download the latest version which works fine.

      Delete
  28. Mod works but for some reason it messes up my tanks aiming and you cant snipe or aim anything...

    ReplyDelete
    Replies
    1. Correction Seems to effect my Valentine AT only so far

      Delete
  29. This comment has been removed by the author.

    ReplyDelete
  30. NOTE! DELETE "ch07_vickers_mke_type_bt26" IN World_of_Tanks\res_mods\0.8.5\scripts\item_defs\vehicles\china TO MAKE THE MOD WORK WITHOUT CRASHED!

    Is this delete necessary for 8.6?



    Added hotfix that should work to both versions(post fix hf)

    What is this hotfix for? Is it necessary for 1.72?

    ReplyDelete
    Replies
    1. None of the things you mentioned are necessary for 0.8.6

      Delete
    2. Thank you Magnus for clarifying.

      I'm a bg fan of your mod, just one issue: Sometimes there is a strange sound similar to a train whistle. Is this a known issue or some specific with my sound/card configuration?

      Delete
    3. No idea what you're refering to.

      Delete
    4. The sound I am refering to sounds like this (no joke):
      http://www.youtube.com/watch?v=xvanhCQ9jho

      Not that frequent of course but certain gunshots have a similar sound effect like this whisle attached to the normal gun sound effect.

      Delete
  31. For some reason I don't hear my crew voices anymore (yes, I read the readme)

    ReplyDelete
  32. This comment has been removed by the author.

    ReplyDelete
    Replies
    1. What you wrote was hard to understand, but if I read correctly you have buzzing noise on the left channel?

      Delete
    2. This comment has been removed by the author.

      Delete
  33. i love this mod, but there's a problem:can i remove the echo effect? it's really loud, like a kind of noise。 the mod is perfect to me if this problem is fixed, thanks a lot

    ReplyDelete
    Replies
    1. No, unless you redo the entire mod, which I doubt you can.

      Delete
    2. I've deleted all the script files except
      scripts\item_defs\vehicles\common\shot_effects.xml & vehicle_effects.xml
      then several kinds of effect are gone, but still better than the original sound.

      Delete
  34. Soo...is this showing up as removed from MediaFire to anyone else?

    ReplyDelete
  35. Hello
    The download link is dead :(

    ReplyDelete
  36. yes, it says removed from mediafile as it violated their something or other!!

    ReplyDelete
  37. This comment has been removed by the author.

    ReplyDelete
    Replies
    1. This comment has been removed by the author.

      Delete
  38. Ok first, the links are dead, got removed. But i managed to download it from some other link somewhere in the web. British Gun 40 mm Pom-Pom got no sound at all.. and the crew voices are gone, is that suppose to happen?

    ReplyDelete
  39. is there a way use your weapon sounds with out hit sounds i like new ones WG put out

    ReplyDelete
  40. I installed version 1.71 a few days ago, but now every sound effect except the gun/reload sounds is missing. I have no ambient sounds, no engine sounds, and no crew chatter. How fix?

    ReplyDelete
    Replies
    1. The same thing. I want music + engine and other sound effects back... But sounds are very good...

      Delete
    2. The same thing. I want music + engine and other sound effects back... But sounds are very good...

      Delete
    3. You need to copy the audio files from "res" and paste on the mod folder

      Delete
  41. First of all, this is a great mod, but i want to ask one thing: why the 88 L/71 used in the tiger P is using the default sound?

    thanks for the attention

    ReplyDelete
  42. Does hotfix work with 1.73 or 1.72? It lags when multiple players are firing. :(

    ReplyDelete
  43. This website you use for hosting the files is absolutely awful, is there an alternative mirror somewhere?

    ReplyDelete
    Replies
    1. It refuses to start the DL when I use Firefox. I have to use either chrome or IE. Not a huge deal, 'awful' may have been an overstatement, but kind of annoying.

      Delete
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  46. It works, but i cant hear the tank engines in third view.

    ReplyDelete
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