Showing posts with label G64_Panther_II. Show all posts
Showing posts with label G64_Panther_II. Show all posts

Monday, 2 July 2012

Pz. Kpfw. V Panther II /real deal

Author: Serpenta

Changelog: Moved cleaning set tube to the rear, changed exhaust to late model Panther, added antenna to hull and Schmalturm. Model swap for first turret and it's guns to standard Panther F turret. Two variants of hull were made: one with full skirt (suspended on hooks) set and spare track link set; second with wethered incomplete skirts and some of track links used. Two variants of each turret, one with full set of spare track links and one with incomplete. Added crash models for hull.

To install, preinstall "g64_Panther_II" folder to you res_mods/<game ver>/vehicles/german, than choose one variant of each part and copy it to "g64_Panther_II" folder.

Download

Pics (more screens in gallery):





Sunday, 1 July 2012

Befehlspanther (spate) vampir

Panther replaced by Befehlspanther ausf G and Panther II replaced by Befehlspanther ausf F (schmallturm)
Vampir IR scopes added to upgraded turrets for visual recognition


Download 



Contains name change that requires base mod to activate!

Saturday, 30 June 2012

"What if" Panther II

Author: Serpenta

Done: added hull and turret skirts in style of previous Pz's. Here is what have inspired me.

Todo: add MG42 (need to do one) to turret, maybe reinforce glacis like on the pic

Pics: